[code]#include
void main() {
const int iAmountOfArrays(200);
int iaByteArray[iAmountOfArrays];
int iCurrentLoop(0);
int iSearchArray;
bool bValidArray;
while (iCurrentLoop < iAmountOfArrays) {
std::cout
You can post your c++ stuff in the General section of Programmers Haven.
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Moved to correct section.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Dragoons Master
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Tony Wrote:Dugor Wrote:You can post your c++ stuff in the General section of Programmers Haven.
Oh alright, just wanted to ask though.. in C++ is namespace the same as types in VB6?
No.
Namespaces:
"In general, a namespace is an abstract container providing context for the items (names, or technical terms, or words) it holds and allowing disambiguation of items having the same name (residing in different namespaces)." by Wikipedia
Types are more like structs in C/C++.
Namespace is like class module referencing?
Tony,
what compiler are you using?
Thanks.