17-03-2009, 10:01 PM
Something in Elysium is broken (all of it ;D), I'm trying to get it so that it doesn't display items that are worn to sell.
I've tried doing stuff like:
Etc, etc. I'm most likely missing something obvious, but any pointers would be appreciated.
Code:
For I = 1 To MAX_INV
If GetPlayerInvItemNum(MyIndex, I) > 0 Then
frmSellItem.LstSellItem.AddItem I & " " & Item(GetPlayerInvItemNum(MyIndex, I)).Name & " - " & Item(GetPlayerInvItemNum(MyIndex, I)).Price
Else
frmSellItem.LstSellItem.AddItem "None"
End If
Next
I've tried doing stuff like:
Code:
If I GetPLayerWeaponSlot(index) Then