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Elysium Sell Error
#1
Something in Elysium is broken (all of it ;D), I'm trying to get it so that it doesn't display items that are worn to sell.

Code:
For I = 1 To MAX_INV

        If GetPlayerInvItemNum(MyIndex, I) > 0 Then
            
            frmSellItem.LstSellItem.AddItem I & " " & Item(GetPlayerInvItemNum(MyIndex, I)).Name & " - " & Item(GetPlayerInvItemNum(MyIndex, I)).Price
        Else
            frmSellItem.LstSellItem.AddItem "None"
        End If

    Next

I've tried doing stuff like:

Code:
If I  GetPLayerWeaponSlot(index) Then
Etc, etc. I'm most likely missing something obvious, but any pointers would be appreciated.
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#2
This isn't an Elysium support forum.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#3
Unlocked, we should support any Visual Basic questions that fits under Technical Assistance.
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#4
"Concerning the use of Mirage Source"

It's your call though Tongue
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#5
"as well as easy coding questions."
Reply


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