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Morph spell.
#1
Ok I got to looking at the Idea Cigar lit back up in my head, any suggestions on how to make morphing, I think I was doing it wrong, I had it to where
Code:
if player(cast(spell(Spellnum).Morph = true then
call Morphsprite
end if
and then there was more to it can't remember what the rest I had was but it changed the sprite so the player "Morphed" for 60 seconds, the system was kind of like the weather one. Any idea how I might go back about doing that.


Just looking for suggestions, thanks Korrey D.
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#2
What do you mean 'Morphed'?
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#3
He means as in, they have a certain sprite, & stat increase for 60 secs. Then back to normal, or so.
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#4
You cast the spell it changes your sprite, I don't particularly care for the stat increase part. just looking for idea's
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#5
Oh, well this shouldnt be that hard to go about making. Go check out the tutorials for Sprite Changing items and Sprite Changing tiles to get some ideas to get you started
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#6
Ohh yeah, I forgot about those tuts, I'll try them out.
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