04-04-2008, 05:34 AM
it would have been real nice that my game would have had some phisychs, and not the old Button Mashing, so here is the explenation:
a bit like Legacy of Goku 2
1. Every time the player attacks the Monster/Player he attacked moves a Tile backwards (Withought changing the sprite)
2. damage will be shown on top of the monster's head
2. Monsters move and attack Faster and longer, and if you attacked them they wont stop moving after you
i would be glad if someone could help me with this thing, i dont exactly have the best VB6 knowledge (though i do know a little).
a bit like Legacy of Goku 2
1. Every time the player attacks the Monster/Player he attacked moves a Tile backwards (Withought changing the sprite)
2. damage will be shown on top of the monster's head
2. Monsters move and attack Faster and longer, and if you attacked them they wont stop moving after you
i would be glad if someone could help me with this thing, i dont exactly have the best VB6 knowledge (though i do know a little).