16-11-2008, 02:56 PM
How would I keep characters from respawning in a cluster of block attribs?
Respawn on Block
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16-11-2008, 02:56 PM
How would I keep characters from respawning in a cluster of block attribs?
16-11-2008, 03:54 PM
by changing the respawn point in the games server.
Code: Public Const START_MAP As Integer = 1 change the x and y so they don't end up on the blocks when they respawn or join the game ^^.
16-11-2008, 03:58 PM
Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map.
is there something in the specific map's ini/dat thingy?
16-11-2008, 04:00 PM
Poyzin Wrote:Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map. You can change that and if you leave the boot map/x/y in the map properties, they will always go back to that map when they die. Otherwise, just set the map/x/y in the properties of the map.
16-11-2008, 04:01 PM
Perfekt Wrote:Poyzin Wrote:Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map. You're really awesome now. Thanks Perfekt
16-11-2008, 04:07 PM
Poyzin Wrote:You're really awesome now. Thanks Perfekt Np homie. |
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