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~Animated .gif Support~
#1
The answer to your map animation problems! Instead of having layer after layer of needless data, and strange timers, have animated .gifs! Saves space, allows changes in frame timing, and so easy to add in!

Let your game have animated .gifs making detailed and luxuriously beautifulll maps!

~~~~~~~~~~~~~~~

Should i make a tutorial?

~Kite
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#2
hell yes please!!!

that'd be great!! then you could have so many other things instead Smile
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#3
sure, why the hell not.
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#4
Yea That'd be a great tut. I remember a while ago when I tryed to add animated gif support to an old program awhile ago (without dx), only simple way I could find was loading each frame into an image box lol

So i'd love to see a tut on this
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