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Multiple Tile Sheets
#1
So today I started attempting to add multiple sheets to the game. I have been looking a lot at Elysium and stuff but despite me being a part of this community for longer than most and been working with MS for a long time, I don't know really that much.

Right now I have it set so it loads the sheet "tile" & i & GFX_EXT, DDSD_Surf(i)) where i is 0 to MAX_SHEETS. Thats about as far as I got, loading and killing the DX. I was hoping somebody on the forums could help with blting it to the screen.
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#2
Don't load all the tilesets at once.

Set the tileset per map, then re-set the TileSurf every time the player moves maps.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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