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Multiple Tile Sheets - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Multiple Tile Sheets (/showthread.php?tid=1443) |
Multiple Tile Sheets - Anthony - 08-12-2007 So today I started attempting to add multiple sheets to the game. I have been looking a lot at Elysium and stuff but despite me being a part of this community for longer than most and been working with MS for a long time, I don't know really that much. Right now I have it set so it loads the sheet "tile" & i & GFX_EXT, DDSD_Surf(i)) where i is 0 to MAX_SHEETS. Thats about as far as I got, loading and killing the DX. I was hoping somebody on the forums could help with blting it to the screen. Re: Multiple Tile Sheets - Robin - 08-12-2007 Don't load all the tilesets at once. Set the tileset per map, then re-set the TileSurf every time the player moves maps. |