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New Style - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Show Off (https://mirage-engine.uk/forums/forumdisplay.php?fid=10) +---- Thread: New Style (/showthread.php?tid=722) |
New Style - William - 07-02-2007 This is not a offline editor. Its in the Client! Just a little something for my new engine I will make with mse2: ![]() ![]() ![]() Only finished items atm, will do this for the other thinsg too, like shops, spells (maybe maps).. etc. - ShadowLife - 07-02-2007 wont this method make binary conversion harder? also what exactly is the point of saving items in different formats? - William - 07-02-2007 It's all good ![]() And the main idea for this is that there wont be: items1.bin, items2.bin.. instead they will have a name like: IronSword.bin etc.. ![]() - genusis - 07-02-2007 hmm that's an interesting way of doing it. But i like it Good job ![]() - William - 07-02-2007 And conserning binary, it's not going to slow it down anything. Thanks - Dark Echo - 07-02-2007 When it loads the file into an item slot.. How does it save the order of the items? I was just curious.. - William - 08-02-2007 Well basicly it saves the items into a items file. Numbered from 1 to MAX_ITEMS, in on those slots in that file is the names of the filenames. Bah, I show you: Code: [Items] - Dark Echo - 08-02-2007 Oh ok.. Yeah i thought it'd be sorta like that.. I guess saving it client side is alright.. Wouldnt it be safer server side?? Although now that i think about it.. Im not really sure what purpose that would serve, saving it server side.. Oh well.. Nice work mate.. :wink: - William - 09-02-2007 It will be better saving it client side. If you saved it server side, you would have to send 1 more packet. It's not much, but still; since ms uses the index form I recommend using the client to save it. Or you will need to rewrite a few things. And I will merge this system into a big development system in the client. - Ramsey - 10-02-2007 dude this is awesome... but i'm gonna stick to the ms 3.0.3 i want 99% of my game custom - Spodi - 10-02-2007 Deathz Mazter Wrote:dude this is awesome... but i'm gonna stick to the ms 3.0.3 Just build your own engine then. :wink: - Ramsey - 10-02-2007 u made vbgore urself right? - Tony - 10-02-2007 He started out with ORE - Baronsoft I believe. - William - 10-02-2007 Kuja Wrote:He started out with ORE - Baronsoft I believe.That's correct ![]() |