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Help please with this very easy code - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +----- Thread: Help please with this very easy code (/showthread.php?tid=2262) |
Help please with this very easy code - Cigar And A Sheep - 17-10-2008 Ok so i just joined today and i have taken a crack at jumping head first into mirage. My first edit I wanted to try would be to add a new morale called "Cola" just for fun. So here is the code i have Code: Public Sub UpdateDrawMapName() On the top line Code: Public Sub UpdateDrawMapName() Re: Help please with this very easy code - Mattyw - 17-10-2008 Under " ' Map constants " add " Public Const MAP_MORAL_COLA As Byte = 2 ", you do that for all Morals & such other stuff in modConstants, you also do the same in Server. Enjoy. Re: Help please with this very easy code - Cigar And A Sheep - 17-10-2008 Still not working. I added that line of code to the map constants client side and server side. Re: Help please with this very easy code - Mattyw - 17-10-2008 Well, gave direct location, couldn't have been easier. =-p No problem. Re: Help please with this very easy code - Cigar And A Sheep - 17-10-2008 I edited my post please read it and answer again. Re: Help please with this very easy code - Mattyw - 17-10-2008 Show us all the Moral stuff added. Re: Help please with this very easy code - Cigar And A Sheep - 17-10-2008 Code: ' Map constants Here is where i placed it in the map constants client side. Code: ' Map constants Here is where i placed it in the server constants client side. Code: Public Sub UpdateDrawMapName() This is what i have in game logic client side. Also, if the game knows about the morale, where do you tell the program what the morale does? I would like the question answered becasue if you add anything new say a new layer or spell thing, or map attribute, where do you tell the program what it does you know what i mean? Re: Help please with this very easy code - Mattyw - 17-10-2008 Go to "frmMapProperties", "cmbMoral", then add "Cola Zone". SHOULD work? Re: Help please with this very easy code - Nean - 17-10-2008 You have MAX_MORAL_COLA instead of MAP_MORAL_COLA =3 Re: Help please with this very easy code - Mattyw - 17-10-2008 Nean Wrote:You have MAX_MORAL_COLA instead of MAP_MORAL_COLA & that. XD Sorry, quick & easy mistake. Lawl. Re: Help please with this very easy code - Rian - 17-10-2008 It depends on what you want to use the Cola Map moral for. For example, if you want the Cola Moral to make players drop gold when they die, then you'll be looking for Sub NPCAttackPlayer and Sub AttackPlayer. Re: Help please with this very easy code - Dragoons Master - 17-10-2008 When you want to add things to your game, I think the most easy way to proceed is to use the find(Ctrl+F) and find(duh) everything that's been used and where, then you add the new functionality basically by coping and pasting. Search for every piece of code that has MAP_MORAL_SAFE, I think that's a good starting point. Good luck. |