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Programming - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Staff (https://mirage-engine.uk/forums/forumdisplay.php?fid=41) +----- Forum: Trash (https://mirage-engine.uk/forums/forumdisplay.php?fid=14) +------ Forum: No Current Contest (https://mirage-engine.uk/forums/forumdisplay.php?fid=8) +------- Forum: Competitions (https://mirage-engine.uk/forums/forumdisplay.php?fid=12) +-------- Forum: Old Competitions (https://mirage-engine.uk/forums/forumdisplay.php?fid=28) +-------- Thread: Programming (/showthread.php?tid=1000) |
Programming - Aaron - 10-06-2007 Programming So I am not the best programmer in the world, but I do as best i can. :lol: Here are some screen shots of my game, the screens, and all sorts of other stuff. ______________________________________________________________________________ My Enemy Editor ![]() Using file I/O i can create my enemy files with this and use them in my game. ![]() ___________________________________________________________________________________________________________________________________Main Menu ![]() Character Creation ![]() Game Screen ![]() Credits ![]() ___________________________________________________________________________________________________________________________________ Intelligence Factor ![]() Basically what this is, is an easy way to keel spells simple within this type of game... Without a certain amount of intelligence, your spiritual prowess isn't strong enough to be able to cast certain spells. (example: if your intelligence is less then 11 you would only be able to use fire.) After you have fire, your spell gain is every 10 intelligence, starting from 1 intelligence that is... so 1, 11, 21, 31, ect, ect. I have it set up where every constitution point increases your maximum HP by 10 and each intelligence point increases your maximum MP by 5. Next I suppose ill post tidbits of my code to show you different spell effects. ___________________________________________________________________________________________________________________________________ |