14-01-2007, 12:52 AM
what?
why cant we make are own type of coding in visual basics....
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14-01-2007, 12:52 AM
what?
14-01-2007, 12:56 AM
eh...
Is he talking about data types, objects, controls or what?
14-01-2007, 01:00 AM
Usercontrol..?
14-01-2007, 02:18 AM
its been done
numerous times, Linely being one of the best i think and yes, strangely, it ran faster then VB did. dont ask me how it runs faster then what made it lol.
14-01-2007, 02:18 AM
ran faster? Like compiled more quickly? Used less memory? That's pretty awesome considering it was faster than what it was written with (like you said)
14-01-2007, 06:11 AM
It doesn't magically run faster unless it is compiled different. VB is looked upon as slower because it can have quite a bit of overhead to certain routines, and with all the noob VB code out there, crappy VB code is basically a standard.
You can easily make a programming language faster then VB, but I doubt you could make one better without years of work. VB does a great job managing tons of stuff behind the scenes so you don't have to worry about it and can work on the actual content. With proper programming practices, though, making an ORPG run fast enough is hardly a concern. When it comes down to the nitty gritty, its all about how well you program, not what language you use. A custom language, or C++, or whatever you want that is faster, is hardly going to make a difference in the end, unless you're making some kind of code-heavy algorithms. But for games, 3rd party libraries (DirectX, OpenGL, Winsock, etc) handle the most intensive routines (physics, networking, rendering, input, sound, etc). Plus, VB's IDE has one hell of an error handler and debugger. That thing is priceless.
14-01-2007, 07:32 AM
For one, they don't develop VB6 anymore - they have .NET. VB6 is an abandoned language. Secondly, I have no idea what you are doing - it is probably just a lack of knowledge with VB since it works fine for me. Theres a few flaws with references, but nothing that makes it not work. The only "high-lighting" flaw I know of is sometimes when theres a problem with a reference, it can reference a piece of code where the reference fails on some VB function like Split() or Left() when it is completely unrelated to that problem, but its not like it can go into the reference file and show you were it failed in that. Overall, its still considered one of the better IDEs around.
14-01-2007, 01:43 PM
Spodi I never said it magically worked. I was just stating I never looked over the code enough to securely be able to tell you why.
14-01-2007, 02:53 PM
I wasn't referring to you, grimsk8ter, as much as I was to the whole idea of the topic from lordgivemick. I could easily be wrong, but the impression I got from his first post was one very commonly seen by beginner programmers using VB - that if you write the same thing in a different language, it'll be better and faster. At least thats what I tried to say - sorry for coming off wrong, Grim! :oops:
15-01-2007, 12:30 AM
I remember finding a C++ compiler written in VB and it had source with it so the answer is yes... you can.
15-01-2007, 02:19 AM
Spodi Wrote:I wasn't referring to you, grimsk8ter, as much as I was to the whole idea of the topic from lordgivemick. I could easily be wrong, but the impression I got from his first post was one very commonly seen by beginner programmers using VB - that if you write the same thing in a different language, it'll be better and faster. At least thats what I tried to say - sorry for coming off wrong, Grim! :oops: haha no problem, i was just clarifying :wink: TheRealDamien Wrote:I remember finding a C++ compiler written in VB and it had source with it so the answer is yes... you can. Thats just a stupid idea.
15-01-2007, 04:37 AM
I have to say, that is pretty dumb. You can compile anything I believe in VB as long as you set it up write, like ASM. Any language can - as long as the language supports the needed code operations (what exactly, I have no idea, never delt with the code of compilers before). The only thing that would make it worth it, though, is if you designed it for in-line code of other languages. For example, some people have made add-ins for VB to support in-line ASM and C++ (ThunderVB I believe it is).
15-01-2007, 11:58 AM
I know its a stupid idea just I am just saying thats what I found. I tried compileing something and well uh... it went well with no bugs but I gotta say it lacked the speed of C++ :evil:
19-01-2007, 09:47 AM
Nah the compiler was just generally shit.
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