01-03-2009, 03:47 PM
I need to store a byte array within my 'clsAccount' class file.
I have it like this:
But I keep pulling up an error whenever I try and call Player(index).Buffer
Here's my get/let:
I also tried:
[code]
Public Property Get Buffer(ByVal iI As Long) As Byte
If iI >= 0 And iI = 0 And iI
I have it like this:
Code:
Private account_Buffer() As Byte
But I keep pulling up an error whenever I try and call Player(index).Buffer
Here's my get/let:
Code:
Public Property Get Buffer() As Byte
Buffer = account_Buffer()
End Property
Public Property Let Buffer(ByVal vData As Byte)
account_Buffer() = vData
End Property
I also tried:
[code]
Public Property Get Buffer(ByVal iI As Long) As Byte
If iI >= 0 And iI = 0 And iI
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?