28-11-2008, 09:45 AM
This thread will be a primary benefit to Dawn of Light's development. From time to time, I will update and continue this thread with my latest work so that the mirage community can lend their suggestions, thoughts and ideas too help push DoL to the best than it can become.
Your honesty is appreciated, though if you feel negatively towards my work, please explain why so I can improve on my style.
_________________________________________________________________________________________________________
IMAGES SHOWN FROM NEWEST TO OLDEST
***Update****
Re-Blend Dirt Tile, New Example Map, New Light Grass Tile:
![[Image: showandtell.png]](http://img524.imageshack.us/img524/841/showandtell.png)
_________________________________________________________________________________________________________
***Update****
Base Dirt Tile:
![[Image: showandtell.png]](http://img21.imageshack.us/img21/841/showandtell.png)
_________________________________________________________________________________________________________
***Update****
Intersecting House Tiles NO SHADE/SHADOW:
![[Image: newhousedv1.png]](http://img145.imageshack.us/img145/7541/newhousedv1.png)
_________________________________________________________________________________________________________
***Update****
Simple House (redesign number 2) NO SHADE/SHADOW:
![[Image: newhouseet2.png]](http://img147.imageshack.us/img147/7868/newhouseet2.png)
_________________________________________________________________________________________________________
***Update****
Simple House (redesign) NO SHADE/SHADOW:
![[Image: newhouseep7.png]](http://img520.imageshack.us/img520/2665/newhouseep7.png)
_________________________________________________________________________________________________________
***Update****
Simple House NO SHADE/SHADOW:
![[Image: new1ly2.png]](http://img379.imageshack.us/img379/8749/new1ly2.png)
_________________________________________________________________________________________________________
***Update****
Large Tree Trunk Correction:
![[Image: 37999028rh5.png]](http://img142.imageshack.us/img142/2325/37999028rh5.png)
_________________________________________________________________________________________________________
***Update****
New Large Tree:
![[Image: 38084527wn7.png]](http://img522.imageshack.us/img522/5787/38084527wn7.png)
_________________________________________________________________________________________________________
***Update****
Tileset Testing - Thick Grass & New Trees (example 2):
![[Image: 19582089id7.png]](http://img378.imageshack.us/img378/2187/19582089id7.png)
_________________________________________________________________________________________________________
***Update****
Tileset Testing - Thick Grass & Comparison of new vs old trees:
![[Image: 53646247cq1.png]](http://img127.imageshack.us/img127/2478/53646247cq1.png)
_________________________________________________________________________________________________________
***Update****
Sprite Sitting:
![[Image: sitxg0.png]](http://img228.imageshack.us/img228/2240/sitxg0.png)
_________________________________________________________________________________________________________
***Update****
Sprite Platemail:
![[Image: platemailxp5.png]](http://img167.imageshack.us/img167/4703/platemailxp5.png)
_________________________________________________________________________________________________________
***Update****
Sprite Progression:
![[Image: currentpdzh4.png]](http://img147.imageshack.us/img147/3497/currentpdzh4.png)
_________________________________________________________________________________________________________
***Update****
Sprite Paperdoll Video Clip 1:
New Sprite - Testing PD
_________________________________________________________________________________________________________
***Update****
Sprite Re-Shade:
![[Image: 16267665eq6.png]](http://img179.imageshack.us/img179/8674/16267665eq6.png)
_________________________________________________________________________________________________________
***Update****
Sprite Development:
![[Image: newspriteur0.gif]](http://img266.imageshack.us/img266/2497/newspriteur0.gif)
_________________________________________________________________________________________________________
Old Dawn of Light Graphics
![[Image: riverjn8.gif]](http://img300.imageshack.us/img300/2082/riverjn8.gif)
![[Image: castlequ3.png]](http://img399.imageshack.us/img399/2754/castlequ3.png)
![[Image: frontgateswj3.png]](http://img151.imageshack.us/img151/5575/frontgateswj3.png)
![[Image: 54285187qy1.png]](http://img380.imageshack.us/img380/9506/54285187qy1.png)
![[Image: squarevx2.png]](http://img151.imageshack.us/img151/8596/squarevx2.png)
![[Image: wepentrancetu9.png]](http://img368.imageshack.us/img368/298/wepentrancetu9.png)
![[Image: weaponryme1.gif]](http://img246.imageshack.us/img246/2755/weaponryme1.gif)
![[Image: 12652383ma7.gif]](http://img211.imageshack.us/img211/3959/12652383ma7.gif)
(previously updated shading)
![[Image: 34261222pa3.png]](http://img149.imageshack.us/img149/6333/34261222pa3.png)
Here are two videos of previous Paperdolls:
Weapons - http://myspacetv.com/index.cfm?fuseacti ... d=28449025
Partial Sets - http://myspacetv.com/index.cfm?fuseacti ... d=28761101
All of my artwork was and continues to be drawn from scratch in MS Paint.
Your honesty is appreciated, though if you feel negatively towards my work, please explain why so I can improve on my style.
_________________________________________________________________________________________________________
IMAGES SHOWN FROM NEWEST TO OLDEST
***Update****
Re-Blend Dirt Tile, New Example Map, New Light Grass Tile:
![[Image: showandtell.png]](http://img524.imageshack.us/img524/841/showandtell.png)
_________________________________________________________________________________________________________
***Update****
Base Dirt Tile:
![[Image: showandtell.png]](http://img21.imageshack.us/img21/841/showandtell.png)
_________________________________________________________________________________________________________
***Update****
Intersecting House Tiles NO SHADE/SHADOW:
![[Image: newhousedv1.png]](http://img145.imageshack.us/img145/7541/newhousedv1.png)
_________________________________________________________________________________________________________
***Update****
Simple House (redesign number 2) NO SHADE/SHADOW:
![[Image: newhouseet2.png]](http://img147.imageshack.us/img147/7868/newhouseet2.png)
_________________________________________________________________________________________________________
***Update****
Simple House (redesign) NO SHADE/SHADOW:
![[Image: newhouseep7.png]](http://img520.imageshack.us/img520/2665/newhouseep7.png)
_________________________________________________________________________________________________________
***Update****
Simple House NO SHADE/SHADOW:
![[Image: new1ly2.png]](http://img379.imageshack.us/img379/8749/new1ly2.png)
_________________________________________________________________________________________________________
***Update****
Large Tree Trunk Correction:
![[Image: 37999028rh5.png]](http://img142.imageshack.us/img142/2325/37999028rh5.png)
_________________________________________________________________________________________________________
***Update****
New Large Tree:
![[Image: 38084527wn7.png]](http://img522.imageshack.us/img522/5787/38084527wn7.png)
_________________________________________________________________________________________________________
***Update****
Tileset Testing - Thick Grass & New Trees (example 2):
![[Image: 19582089id7.png]](http://img378.imageshack.us/img378/2187/19582089id7.png)
_________________________________________________________________________________________________________
***Update****
Tileset Testing - Thick Grass & Comparison of new vs old trees:
![[Image: 53646247cq1.png]](http://img127.imageshack.us/img127/2478/53646247cq1.png)
_________________________________________________________________________________________________________
***Update****
Sprite Sitting:
![[Image: sitxg0.png]](http://img228.imageshack.us/img228/2240/sitxg0.png)
_________________________________________________________________________________________________________
***Update****
Sprite Platemail:
![[Image: platemailxp5.png]](http://img167.imageshack.us/img167/4703/platemailxp5.png)
_________________________________________________________________________________________________________
***Update****
Sprite Progression:
![[Image: currentpdzh4.png]](http://img147.imageshack.us/img147/3497/currentpdzh4.png)
_________________________________________________________________________________________________________
***Update****
Sprite Paperdoll Video Clip 1:
New Sprite - Testing PD
_________________________________________________________________________________________________________
***Update****
Sprite Re-Shade:
![[Image: 16267665eq6.png]](http://img179.imageshack.us/img179/8674/16267665eq6.png)
_________________________________________________________________________________________________________
***Update****
Sprite Development:
![[Image: newspriteur0.gif]](http://img266.imageshack.us/img266/2497/newspriteur0.gif)
_________________________________________________________________________________________________________
Old Dawn of Light Graphics
![[Image: riverjn8.gif]](http://img300.imageshack.us/img300/2082/riverjn8.gif)
![[Image: castlequ3.png]](http://img399.imageshack.us/img399/2754/castlequ3.png)
![[Image: frontgateswj3.png]](http://img151.imageshack.us/img151/5575/frontgateswj3.png)
![[Image: 54285187qy1.png]](http://img380.imageshack.us/img380/9506/54285187qy1.png)
![[Image: squarevx2.png]](http://img151.imageshack.us/img151/8596/squarevx2.png)
![[Image: wepentrancetu9.png]](http://img368.imageshack.us/img368/298/wepentrancetu9.png)
![[Image: weaponryme1.gif]](http://img246.imageshack.us/img246/2755/weaponryme1.gif)
![[Image: 12652383ma7.gif]](http://img211.imageshack.us/img211/3959/12652383ma7.gif)
(previously updated shading)
![[Image: 34261222pa3.png]](http://img149.imageshack.us/img149/6333/34261222pa3.png)
Here are two videos of previous Paperdolls:
Weapons - http://myspacetv.com/index.cfm?fuseacti ... d=28449025
Partial Sets - http://myspacetv.com/index.cfm?fuseacti ... d=28761101
All of my artwork was and continues to be drawn from scratch in MS Paint.