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Cyclone Engine
#1
This is the game engine I am making. Not much done yet, more later.

Currently Uploading version 0.1.0

Features:

Green=Done
Blue=In Progress
Red=Nothing Done Yet

-Names over NPC.
-Names over dropped Items.
-Open/Close Chatbox.
-Simple GUI.
-Change Stat % to /.
-IPConfig.
-EXP .ini.
-Admin Panel.
-New layers.
-Live Stats.
-Display Sprite on Character Create.
-Arena Moral.
-Menu Music.
-Better Party System
-Visual Inventory.
-Banks.
-Visual Spells
-Guilds.
-Player Shops.


More later.......
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#2
Hey if you need help with some of this let me know, I will help with what I can.
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#3
So many "engines" recently...

:\
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#4
TonyNooblet Wrote:So many "engines" recently...

:\

sadly I have to agree... they all offer the same basic features and no incentive to use the engine and not code your own...

all on that list are basic stuff that have tutorials on this website, it's nothing original Sad
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#5
If I turned my game into an engine.. I'd blow most of the engines out of the water, lol. I have a lot of original stuff in there and even more stuff that doesn't make it seem like Mirage anymore.

The problem is, people want to make an engine for the glory. I'd rather make a game for the glory. At least then, you got many players who basically praise you and what not. Lol.
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#6
There aren't enough engines out there. Engines helps to advertise MS. I only know of 1 big engine out there and I don't even want to mention it's name. So make more and better engines.
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#7
You calling XtremeWorlds small? =-p
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#8
I dont really like XW, this will be open source unless there is a lot of people who want it closed.
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#9
would the hell would want something to be closed source except the developer
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