Considering it's a community project, I'd suggest Public Domain. No one person should have any sole ownership over the software.
Why are you always quick to put it under a license? That makes people NOT use the source. >.
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Public domain.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
thats usually how community projects work isnt it? People from the community working on them....
I just meant that the community was actually helping. Pointing out bugs and such. Not that everyone was physically programming stuff in.
Well, with a stoner like you workin' on it..
How bad could it be?
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Community projects fail. This one just has a few people who actually know how to code doing bits on it xD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
The source was originally Public Domain. There's no need for a license.
Why bother with them?
A lot of people still use 3.0.3, because of the dumb license attached to MSE.
The first version of MSE that I have ever downloaded and actually worked on, is DFA's.
I've had people ask me for help, tell me they're using MSE or MSE2 and I refuse to help them.
I won't fuck with something that has a license.
As it stands, DFA's source has no license, if he places one on it, I'll delete it, no matter how much work I put into it.
Shan released the first MSE. He didn't actually sell the source code to William, as it was public domain. He sould the name, and the community. That's it.
And trust me, I know this, because I still talk to Shan and this is what he's told me in the past.
So if you wanna argue what I just said, take it up with him.
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MS 3.0.3 is public domain.
MSE is simply the 3.0.3 release which has had a tiny bit of work done to it, and has been re-released with a license. Because 3.0.3 is Public Domain, anyone could do that. I could re-release MS 3.0.3 as something else, and force people to pay for it if I wanted.
The thing is, no one actually cares about the MSE License that much. When William bought Mirage off of Shan, he bought the domain, the forum and MSE. If he wanted, he could re-release MSE as public domain, or let us release MS3 as Public Domain.
When it comes down to it, we'll have to use a license like MSE unless William lets us release as public domain.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
If I'm not mistaken, William removed the license when he bought MS. I forget, and I really don't care. Lol.
Everything on my PC is downloaded illegally. Not to mention, I'm not changing anything in them.
Dave, quit being the pedophilia little twat you are and open your fucking eyes.
I'm helping DFA with bugs and such in this version. So I'm using it to create a basic little game. So far, I've found a lot of bugs.
Ones that you people should have found, if you really tested the source. Apparently, you didn't.
Dave, you're either not reading, or you're reading and not understanding.
I'm done with this topic.
If a license goes on this, I will delete the source and cease to help DFA out.
Simple as that.
No. There is a license on the base source used. This isn't exactly an official MSE.
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This source has the same license as MSE, Matt, until William states otherwise ;D
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
*shrugs*
Personally, I say fuck the license, no matter what version I use. If I change something, it's my source code. If I choose to fix something and not release it, oh well. Someone else will.
There is literally no point in a license. If it doesn't get removed, I'll take 303, add all the fixes from MSE into it. Then take that, add all the fixes from MSE2 (Even though there are VERY few..) and then I'll add all DFA's changes to it.
Then I'll just release it without a license.
Then what?
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Then you'll have wasted a lot of effort when you could just go ask Will if it can be released as public domain xDDDD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
*shakes head*
Do what you wish. The GUI will be changed, I'm sure.
I care not, anyways. I've already deleted the source. I'll stick with 303, if I need to start a new project.
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DFA started to fix up MSE2 before, that project is currently under the MSE2's license I wrote (since MS3 isn't officialy started yet). That license doesn't restrict anybody from using it as they wish. It only states that bug fixes must be shared. Because the community benefits from that, the rest of it aint any major things. Just small guidelines mostly. I'm not saying we aren't going to have a "Real" license for MS3. But I don't see a reason to use one as long as we have some points like MSE2 currently has.
And the new version is going to be called MS3 so everybody know. I would like it to have a sub name too like: MS2 Architect. But hell, I havn't even looked at the source yet since I've been in Spain for a week and the week after I've been out mostly from the computer.
But either way, unless someone comes with a better license than what MSE2 currently has. That's the one we are going to use with some editing of course.
James Wrote:If you release MS3 under a GNU GPL license, anyone who uses it is required to let their users have the source code if they want it. 
You're an idiot. Nobody would ever go for that.
Sad that YOU suggested it.
Good god dude. Do everyone a favor and just kill yourself. Shit.
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Rofl. Make it so people have to release the source of their games?
That's a bit rich coming from the guy who's got one of the few closed-source engines left.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Yeah, but that just screams to script kiddies. "Dupe your items, max your character, and then when you get pissed off, flood the server with packets until it gets a runtime error"
Or just don't put it under that license.
Problem solved.
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Perfekt Wrote:Or just don't put it under that license.
Problem solved.
QFT
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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Well done Matt. Your bitching finally did something.
-pats on back-
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Robin Wrote:Well done Matt. Your bitching finally did something.
-pats on back-
Too bad I wasn't bitching.
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