19-06-2008, 12:05 AM
All shadows rendered in real time, the map is completely dynamic and can be set my the mapper to a new size at any time. The camera subroutine automatically checks the player's position and scrolls accordingly.
I'll get a video up tomorrow when I finish the GUI

Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?