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Some Mirage Questions
#1
Ok, I've been in the game business a little over a year now. I run a few games: Return to Gaurdia, Gaurdia Classic, and Chrono Crusader. Based off the FSO1, FSO1Beta, and FSO2 engines.

I've been looking to expand, and while I can always make a new game in Director, I figure I can broaden my player base by adding a new genre.

I've heard of Mirage for years, and the many offshoots (Konfuze, Eclipse, etc...)
Whats the difference between all these engines?
Can Mirage support paper dolls? (I hate the thought of looking the same the whole game...)
Is it legal to buy a game built by someone else?

How does Mirage stack up against it's clones, and Playerworlds/Xtremeworlds?
Whats up with Mirage2?
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#2
Barrage Wrote:Whats the difference between all these engines?
You can say mirage is the base of all of the other MS based ones... I mean, all this engines are modified Mirage Source sources and have more features than the vanilla one. although they are full of bugs and there is nothing more stable than MS Build 1.
Barrage Wrote:Can Mirage support paper dolls?
Yes. I think there is actually a tutorial for this.
I know the answers for this questions and I'm quite timeless so probably Dave or some one else can help you out. Good luck!
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#3
I could never find the FSO Engine...

Mind sharing it with the rest of the class? xD I've always wanted to sneak a peek at the source...
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#4
It's for sale at the UnFunGames website.
Just go to their forums.

http://www.unfungames.com/support
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#5
Barrage Wrote:It's for sale at the UnFunGames website.
Just go to their forums.

http://www.unfungames.com/support

That's not how I wanted it done. -.-

Oh well. Guess I'll never get my hands on it. >.>
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