Sometimes if I try using 32 bit bitmaps, they screw up like that.
Im offtopic, but dude when are you gonna release this.. O_o. Looks so cool.
What about when compiled? Still look crappy?
Btw, for the remaining time on the buffs, why not blit all that? Blit the icon, and the time remaining. Would save you a few controls.
You didn't answer my first question. =P
Does it look correct compiled, or still fudged up?
How do you do it?
Like..
Dim label as label?
I always wondered that, but I never looked into it.
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I know stdPicture or something will load a virtual picture box.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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Its the same when its compilled.
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You sure it's not just your computer?
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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Quite easily.
Send the .exe to someone else and see if they have the same problem.
Or just try it on a different computer.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Some computers are strange and screw stuff up. I had that problem with something not too long ago, I forget what it was though..