Poll: For how long?
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Less than 6 months
100.00%
29 100.00%
Less than 1 year
0%
0 0%
More than 1 year
0%
0 0%
More than 1.5 years
0%
0 0%
More than 2 years
0%
0 0%
Total 29 vote(s) 100%
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Progress on your Game
#1
For how long have you been working on your game, Im not asking about different projects now. But 1 single MS game?

Cause I've been working on my for I dont know how long, need to find a date. I'll vote later when I found out when I first started, I know it´s more than 1 year thought.
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#2
Well, i first posted Sylph On Mirage:

Wednesday October 25 2006

And I'd been working probably 1-2 months before i posted that.
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#3
Worked on Nr for 2 years.

Had about 5-7 different versions working.

Been working on my latest one for less than a month.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#4
Since feb/2004, that's more than 3 years xD and all in the same game. Well, at the begining I was only learning how to program but from +-ago/2004 I knew enought to realy start ading stuff.
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#5
Too long, would be the answer for me.
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#6
Although my game isn't MS based, it has been under development for over a year now Smile
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#7
PDoA's Official Start Date is December 23, 2005.

A little over a year since I've started working on the actual source. If you take actual concepting, and gathering of resources and other stuff like that, it's been two years. That started a day before Valentine's day. Feburary 13, 2005.

I was thinking of something to get my girl, though I could program her some sort of game. And she didn't know too much about pokemon, but she said it would be cool. I started on a single player version, then remembered MS, and I wasn't active with a project at the time. So I decided to make it a MMO.

Since then, I've been not working on not even a single other project.
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#8
I've been working on Lightning Source for about one month, (if you count actually adding things, and not when I downloaded the software.)
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#9
Monster Trainer was started around 10th February 2006, and for it's 1 year b'day celebration..... wooo... new battle system announced Big Grin, should be fun!
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#10
I've been working on Shade Wood for about a year now. Started as The Pendulum Online, then went to Darkwood Online, and then I switched it again. It's in heavy development right now, trying to get everything perfect before releasing a beta.
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#11
I've been working on my game since 1992 (and yes it's been on paper since then, a high school/softmore class project). But it's not MS, so I can't vote.
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#12
Heh, I suppose I could pull out my first game, start working on it again. I think I started it in early '04
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#13
((thread cleaned))
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#14
Benign Online started in 2002.. so 5 years for me and benign.
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#15
I always keep restarting lol
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#16
Worked on E.E. on and off for 3 years. Changed its name to RoM early last year and closed the project. Ive been thinking of reopening it for fun, but it always turns into more work then fun =/. I may just put it up as a memory stone of my life. But meh I just dont know anymore...
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