hello
i need someone to help me with fullscreen
i keep getting an error
that is always highlighted when the error comes up
If frmChars.optFullscreen.Value = True Then
Select Case frmChars.cmbFullscreen.ListIndex
Case 0
If Screen.Width 640 And Screen.Height 480 Then
Call DD.SetDisplayMode("640", "480", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 1
If Screen.Width 800 And Screen.Height 600 Then
Call DD.SetDisplayMode("800", "600", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 2
If Screen.Width 1024 And Screen.Height 768 Then
Call DD.SetDisplayMode("1024", "768", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 3
If Screen.Width 1280 And Screen.Height 1024 Then
Call DD.SetDisplayMode("1280", "768", ColourDisplay, 0, DDSDM_DEFAULT)
End If
End Select
and the error is
Compile Error:
Method or data member not found
i think its the exact name
also if anyone can can they send me a client with this in it
idc if it has anything i just wanna compare
or if you want you can send me the MS4 one with this in it
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No, it isn't. The error says so.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
k ill redo the whole thing
i get the same error i dont know whats wrong with it
its a clean client
so nothing should be interfering with it
its ms4
Copy and paste the name straight from the properties to the code. There's really no reason such a simple error should be fixed and packaged for you from one of us.
robin told me to give up on it
robin said i cant do it
>.<
so thx anyways guys
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Wow, stop being a fucking retard.
Not only was the name wrong, like we all fucking told you, you had it on the wrong form. Your code said frmChars when it was on frmMirage.
I didn't tell you to give up, I told you using some shitty code I posted a few years ago wasn't clever. Especially as it's not actual fullscreen. I told you to go learn some basic code first, I didn't tell you to give up. Don't put words in my mouth.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
I would have told him to give up.
Oh lawdy, it wasn't even on the right form? I mean, I was thinking about suggesting that...I just didn't think that was actually ...oh wow.
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I ended up asking him for a screenshot of the form.
When I spotted it... I was in tears nearly.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
>.<
ok sry for being a noob
i went to 3.03 because the tuts are easier to use on it
doomteam1 Wrote:>.<
ok sry for being a noob
i went to 3.03 because the tuts are easier to use on it
You're gonna get less help because of that. That proves right there, you refuse to learn.
I shall ignore you now. Goodbye.
well i was told by one person that i should go back to 3.03
but about 3 others convinced me to go back to the newest one saying that it is better
so imma just do that
also after looking at the 3.03
ms4 does look easier
MS4 is better. Cleaner, and more optimized. I'd have used it if it were available when I first showed up around here. As it is though, I'm using 3.0.3 for my current project.
Sonire Wrote:MS4 is better. Cleaner, and more optimized. I'd have used it if it were available when I first showed up around here. As it is though, I'm using 3.0.3 for my current project.
That's what FPO is using as well.
Merrimint on the other hand, uses DFA's edit. A few versions back though. Lol.
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I use 3.0.3 for my projects as well, only because it's what I started with. Every time a new update is released, I put it in my source though. I added all of Shan's fixes when MSE1 was released, and I've been adding all the MS4 stuff, whilst fixing it, as well xD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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