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Respawn on Block
#1
How would I keep characters from respawning in a cluster of block attribs?
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#2
by changing the respawn point in the games server.

Code:
Public Const START_MAP As Integer = 1
Public Const START_X As Integer = MAX_MAPX \ 2
Public Const START_Y As Integer = MAX_MAPY \ 2

change the x and y so they don't end up on the blocks when they respawn or join the game ^^.
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#3
Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map.

is there something in the specific map's ini/dat thingy?
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#4
Poyzin Wrote:Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map.

is there something in the specific map's ini/dat thingy?

You can change that and if you leave the boot map/x/y in the map properties, they will always go back to that map when they die.

Otherwise, just set the map/x/y in the properties of the map.
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#5
Perfekt Wrote:
Poyzin Wrote:Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map.

is there something in the specific map's ini/dat thingy?

You can change that and if you leave the boot map/x/y in the map properties, they will always go back to that map when they die.

Otherwise, just set the map/x/y in the properties of the map.

You're really awesome now. Thanks Perfekt
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#6
Poyzin Wrote:You're really awesome now. Thanks Perfekt

Np homie.
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