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Redid modHandleData
#1
Okay check out
http://deadnoggin.com/deadnoggin/Server.rar

I redid modHandleData to separate all of the different packets into their own subs.
This isn't as involved as Verr's method by calling with memory, but i think it will help people out a little bit.

Let me know what you think. If everyone likes it , we can add it to MS4 and do it for client side also.
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#2
Dugor Wrote:Okay check out
http://deadnoggin.com/deadnoggin/Server.rar

I redid modHandleData to separate all of the different packets into their own subs.
This isn't as involved as Verr's method by calling with memory, but i think it will help people out a little bit.

Let me know what you think. If everyone likes it , we can add it to MS4 and do it for client side also.

Just made for cleanness, or does it do anything else like a difference? Just wondering.
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#3
It will be easier now to clean up the code if need be.
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#4
Very nice Dugor Big Grin
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#5
Yeah no speed increases. I prefer this because it's easier to edit things.
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#6
he took all that out and move dit around. either way they are all declared in te long run, making it the same size.

I can work on this and add in verrigans way if you guys wish, itll just take a day or two since i have classes.
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#7
I didn't want to do verrigans way because most new users wouldn't understand it.
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#8
sure, if you set me up with what I need id be more than happy to

Im double majoring in computer in electrical engineering with a minor in computer sciences and possibly adding chemical engineering as a second minor.

I am very busy haha. but im commuting so i ahvet he hour train ride and then breaks in between classes most days to start doing things again.
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#9
I started work on the server without the SVN stuff since i never found it.

Is anyone else doing any server work atm? Im done everything but writing out the functions themselves, but thats quick, just tedious. Writing the handledata sub tomorrow, and then i have to change the client, which ill wait for the SVN on, since Liz is doing some work.
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