24-09-2008, 11:16 PM
Sometimes, just getting the basic knowledge on the other character, just isn't enough for you staff members, so I made an Advanced Info command. Just type: /advancedinfo Playername. It will display the Username, the password, their IP, and their Access level. Add to it as you wish, I just supplied the basics, and gave a general idea of it.
[spoiler]Server Side:
Find:
Under it add:
Then find:
Above it add:
Find:
And above it add:
Client Side:
Find:
Above it add:
Then find:
Above it add:
That should be everything. Hope this was of some help to you.[/spoiler]
That should be it. This is updated as of: Oct 10, 2008. And should be compatible with newest release
[spoiler]Server Side:
Find:
Code:
CPlayerInfoRequest
Under it add:
Code:
CAdvancedPlayerInfoRequest
Then find:
Code:
' ::::::::::::::::::::::::::::::::
' :: Player info request packet ::
' ::::::::::::::::::::::::::::::::
Sub HandlePlayerInfoRequest(ByVal Index As Long, ByRef Parse() As String)
Dim Name As String
Dim i As Long, n As Long
Name = Parse(1)
i = FindPlayer(Name)
If i > 0 Then
Call PlayerMsg(Index, "Account: " & Trim$(Player(i).Login) & ", Name: " & GetPlayerName(i), BrightGreen)
If GetPlayerAccess(Index) > ADMIN_MONITOR Then
Call PlayerMsg(Index, "-=- Stats for " & GetPlayerName(i) & " -=-", BrightGreen)
Call PlayerMsg(Index, "Level: " & GetPlayerLevel(i) & " Exp: " & GetPlayerExp(i) & "/" & GetPlayerNextLevel(i), BrightGreen)
Call PlayerMsg(Index, "HP: " & GetPlayerVital(i, Vitals.HP) & "/" & GetPlayerMaxVital(i, Vitals.HP) & " MP: " & GetPlayerVital(i, Vitals.MP) & "/" & GetPlayerMaxVital(i, Vitals.MP) & " SP: " & GetPlayerVital(i, Vitals.SP) & "/" & GetPlayerMaxVital(i, Vitals.SP), BrightGreen)
Call PlayerMsg(Index, "Strength: " & GetPlayerStat(i, Stats.Strength) & " Defense: " & GetPlayerStat(i, Stats.Defense) & " Magic: " & GetPlayerStat(i, Stats.Magic) & " Speed: " & GetPlayerStat(i, Stats.Speed), BrightGreen)
n = Int(GetPlayerStat(i, Stats.Strength) / 2) + Int(GetPlayerLevel(i) / 2)
i = Int(GetPlayerStat(i, Stats.Defense) / 2) + Int(GetPlayerLevel(i) / 2)
If n > 100 Then n = 100
If i > 100 Then i = 100
Call PlayerMsg(Index, "Critical Hit Chance: " & n & "%, Block Chance: " & i & "%", BrightGreen)
End If
Else
Call PlayerMsg(Index, "Player is not online.", White)
End If
End Sub
Above it add:
Code:
' :::::::::::::::::::::::::::::::::::::::::
' :: Advanced Player info request packet ::
' :::::::::::::::::::::::::::::::::::::::::
Sub HandleAdvancedPlayerInfoRequest(ByVal Index As Long, ByRef Parse() As String)
Dim Name As String
Dim i As Long, n As Long
Name = Parse(1)
i = FindPlayer(Name)
If GetPlayerAccess(Index) > 0 Then
If i > 0 Then
Call PlayerMsg(Index, "Account: " & Trim$(Player(i).Login) & ", Name: " & GetPlayerName(i), BrightGreen)
If GetPlayerAccess(Index) > ADMIN_MONITOR Then
Call PlayerMsg(Index, "-=- Advanced Info for " & GetPlayerName(i) & " -=-", BrightGreen)
Call PlayerMsg(Index, "IP: " & GetPlayerIP(i), BrightGreen)
Call PlayerMsg(Index, "Access: " & GetPlayerAccess(i), BrightGreen)
Call PlayerMsg(Index, "PK's: " & GetPlayerPK(i), BrightGreen)
Call PlayerMsg(Index, "Coordinates: " & GetPlayerMap(i) & " X: " & GetPlayerX(i) & " Y: " & GetPlayerY(i), BrightGreen)
Else
Call PlayerMsg(Index, "Player is not online.", White)
End If
End If
End If
End Sub
Find:
Code:
Case CPlayerInfoRequest
HandlePlayerInfoRequest Index, Parse
And above it add:
Code:
Case CAdvancedPlayerInfoRequest
HandleAdvancedPlayerInfoRequest Index, Parse
Client Side:
Find:
Code:
CPlayerInfoRequest
Above it add:
Code:
CAdvancedPlayerInfoRequest
Then find:
Code:
Case "/info"
' Checks to make sure we have more than one string in the array
If UBound(Command) >= 1 Then
Call SendData(CPlayerInfoRequest & SEP_CHAR & Command(1) & END_CHAR)
End If
Above it add:
Code:
Case "/ainfo"
' Checks to make sure we have more than one string in the array
If UBound(Command) >= 1 Then
Call SendData(CAdvancedPlayerInfoRequest & SEP_CHAR & Command(1) & END_CHAR)
End If
That should be everything. Hope this was of some help to you.[/spoiler]
That should be it. This is updated as of: Oct 10, 2008. And should be compatible with newest release