Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
VB6?
#1
i know from reading around here alot that it seem to be a must to use vb6 to code for this engine but i was wondering, is there actualy a conflict anywhere by using another program than vb6 to edit the codes and compile into .exe?
Reply
#2
so basicly there's no problem into editing the code with something like darkbasic pro, i just cant make them into .exe?
Reply
#3
well i dont have vb6 and since there's already darkbasic pro installed and ive used it before... just trying to save myself the trouble of learning how to use a new program i guess( and getting a new program aswell...)

Engine looks nice so far, reminds me alot of Konfuze and Elysium. Only thing is i cant seem to save my maps with this one :roll:
Reply
#4
well i was using DFA's Mirage Source Engine so far since i cant make the .exe with darkbasic, thats why i said engine

not a big deal tho been looking at all the coding and so far i like it just problably need a cople weeks to figure things out a bit more lots of reading to do on these forums since there's some very good tutorials.
Reply
#5
Caly Wrote:well i was using DFA's Mirage Source Engine so far since i cant make the .exe with darkbasic, thats why i said engine

not a big deal tho been looking at all the coding and so far i like it just problably need a cople weeks to figure things out a bit more lots of reading to do on these forums since there's some very good tutorials.

I actually started out using DarkBASIC myself and although VB looks a bit intimidating, if you can get your hands on the program it'll definitely help you. I learned how to program in VB6 from viewing the source codes here (and royally screwing up a few vanilla copies as well). Once you get the basic idea of it you'll start to notice that it's just a beefed up version of what you already know.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)