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Legacy of Aein GUI (created by Pbcrazy)
#1
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#2
Wow that's pretty bad ass. Big Grin
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#3
thanks it took me a while cuz i did it all in MS Paint.
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#4
My only complaint is that text done in MS paint looks pretty bad usually. Always very plain, but seeing as the whole gui is pixeled, I suppose it's only fitting. But I do think the font should be something a little less generic.

Awesome job though, I definitely couldn't have done it Wink
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#5
thanks ill try and go find some other fonts. i mainly had just wanted to get it out for shaded so he could test it. any suggestions on the font?
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#6
Cardinal
Morpheus

Those are always good for games.
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#7
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This is without the globe. But I needed to rush show this is what the GUI looks like in game.

I will have it so when you mouse is outside the border the buttons show up while on the map buttons disappear.



*edit: You get two alliance buttons for now Tongue

I don't have time to fix it right now.
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#8
Nice Big Grin I see why you had to take out the globe...and I know the solution. There's some code in the features forum at the back for making form's background transparent. I am almost positive it will work on picture boxes since it's using the same attributes. It loads a picture and takes the color out of the background by the color you specify.
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#9
we were thinking about just blting it onto the screen but your way may be easier.
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#10
Yeah just get that code and change where it uses As Form to As PictureBox and have it load the picture box's picture on Form_Load.
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#11
It wouldn't work. You'll need to blt it.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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