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Looking for experienced and talented mappers
#1
I am currently looking for talented mappers for my game, Thrones of War. The engine it uses has been coded from scratch in another programming language besides VB6. The maps can be very large, but I've decided to put a temporary limit of 500 x 500 on them to ensure that they will not greatly affect certain future game mechanics. Mapping is much more flexible than Mirage source with Thrones of War, and as such, there are a few challenges when getting used to the system.

*Examples of previous work is required, along with a mapping test assigned to you by me personally.
*Depending on your experience, your job may extend beyond mere map editing.

If you are interested, or have any further questions, you may contact me by:

E-Mail : darryl.abe@gmail.com
MSN Live Messenger : darryl.abe@gmail.com

Thank you so much for your time,
~Darryl
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#2
What programming language is the engine made from then
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#3
Knowing Kenko he's keep changing his mind :3
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#4
Just to prove that ToW has made progress for anyone that is skeptical. I refuse to change programming languages at this point! lol
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#5
I can see why you need mappers :lol:
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#6
Robin Wrote:I can see why you need mappers :lol:

Pfft! It's a test map! XD
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#7
i have some rather decent mapping skills
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#8
Makeshift Wrote:i have some rather decent mapping skills

Contact me on MSN with examples on-hand. darryl.abe@gmail.com
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#9
James Wrote:I'm a pretty good mapper! ;D

Added you to MSN and awaiting examples.
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#10
Thrones of War is still looking for mappers~
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#11
Dave Wrote:You need them too Smile

If the building is 5 tiles long on top, they need to be five tiles long on bottom, too. The houses you have behind the front ones make the front ones have huge, angled back walls... totally not natural. The middle one is way off Big Grin

There's something else about the map that I just cant put my finger on.... hmmm....

lol I threw it together in 4 minutes. It's not meant to be serious. It's not going to be a map used in Thrones of War (I'm looking for far higher quality than that!)
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#12
Even if it's a test, having building's foundations on the walls of the houses behind it is silly Big Grin
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#13
And I'm pretty sure that's why he made this thread in the first place Tongue
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#14
Touché
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#15
Found another mapper. Still looking for a few more talented individuals! Big Grin Mapping should be ready any time soon.
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