Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fog
#1
Obviously the second, and you don't need to do anything.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#2
We just told you, you don't need code. Simply place a checker-board style fog sprite in the fringe layer.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#3
Or make a fog layer ontop of everything that is specifically for fog.
Reply
#4
He obviously can't do that himself.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#5
Asrrin29 Wrote:oh robin, oh please code stuff for me, I'm a n00b and you are so better at it. like give me alpha blending, and fast code, and features, LOTS of features.

/n00b :roll:

That was almost me last week....
Reply
#6
No it wasn't!

You ran into a problem and asked me to look into it. Most people on these forums have had me help them with some code at some point.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)