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Motivation
#1
Well, I finally have some free time to code things into my game. But, I have no motivation.

*sighs*

anyone else finding similar problems?
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#2
I have no motivation A LOT. Example...I worked on ED3 for a while and then I took a month or two break from it because I had no motivation at all...and it went on like that with releases coming out every month or so.
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#3
I rarely have motivation. I think I have some for of ADHD. I jump from project to project. The only thing I've ever been truly able to focus and put energy and time into, is my music.

>.<

Curse being a jack of all trades. I can do several things poorly, instead of one thing greatly. XD
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#4
If your not motivated your game will fail. Nah, everybody looses their motivation from time to time, whats important is wheter you are dedicated to complete it.
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#5
William Wrote:If your not motivated your game will fail. Nah, everybody looses their motivation from time to time, whats important is wheter you are dedicated to complete it.

Nah, not true.

Just because you lose motivation for a period of time doesn't mean your game will fail. If you up and give up, then it will fail guaranteed.

Not everyone has time, effort, or the want you have Will.
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#6
lol William. You are too dedicated to your game.

I hardly touched my game from November to March. I haven't put it down though for like the last 5 days. I've also finally stuck with the same copy. Haven't started from a fresh MS303 in about 2 years.
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#7
Sonire Wrote:lol William. You are too dedicated to your game.

I hardly touched my game from November to March. I haven't put it down though for like the last 5 days. I've also finally stuck with the same copy. Haven't started from a fresh MS303 in about 2 years.

Yeah.. MR is the same source I started using after Konfuze died... I think although not beneficial to development time wise, breaks are great as they give you time to play some other random games and clear your thoughts, when you come back you usually have better ideas on how certain things can be done, and new ideas on features and functionality;

If you think about it, these days, trying to create a game with less than 50 million billion people is a heck of an achievement ^_^,
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#8
Do something original.
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#9
shaded Wrote:Do something original.

You just posted a useless post, forcing me to do the same.

Congrats! uFail.
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