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FMod - Again
#1
Go re-make your VB6 FMod code so that it doesn't crash the IDE when you need to abort the testing of the program and I'll love you.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#2
Dave Wrote:That's impossible because of the way FMod works...

If you don't shut FMod down correctly, it crashes.

Someone else is working on that though.... with a new version of FMod... i tmight be better
I hate that cause I keep loosing source code since its not saved xD I hate FMod, although your thingy was sweet.
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#3
Dave Wrote:Im not sure if crashing will be a problem in VB or not... going to try it soon...
Oh yeah it crashes, all the time...
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#4
I would love it if the new one doesn't make vb crash.
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#5
Yeah, but if you encounter a bug. It closes down. And if you didnt save your fucked.
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#6
Yes, but then if you modify something as a test, or if some programming goes wrong it's always nice to be able to just close & re-open the project.

Ah well, you can't have everything Tongue

I find fmod is very... temperamental on some computers as well. I just use DirectX. Fast, simple and it works.

I've had it playing since I got home and it's just elevating my existing good mood Big Grin
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


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