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POST YOUR GUI!!
#76
Thats for a game? :/ doesnt seem to fit at all to me
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#77
Pretty basic...but eh. Showing off button highlights, able to make character, remove character, switching windows, etc. Also note the background is a scrolling parallax.

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#78
Why does everyone use scrolling parallaxes since I made it? :\
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#79
Oh, Robin the mighty god and inventor of scrolling backgrounds!

I use them because it's an easy fancy looking thing to do and I have a really basic GUI...which is just background, logo, and 1 button Tongue
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#80
GIAKEN Wrote:Oh, Robin the mighty god and inventor of scrolling backgrounds!

I use them because it's an easy fancy looking thing to do and I have a really basic GUI...which is just background, logo, and 1 button Tongue

Just wondering. A scrolling background by itself doesn't look good at all.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#81
looks pretty fucking smexy to me, gayken Big Grin
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#82
Robin Wrote:Why does everyone use scrolling parallaxes since I made it? :\

They use them since Nintendo made them on the SNES. Tongue
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#83
and rmxp comes with a bunch.
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#84
Wow, Vans.. you never fail to impress me.
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#85
Tony Wrote:Wow, Vans.. you never fail to impress me.

oh crap
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#86
Thanks to PuniKa! Big Grin
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#87
Thats cool Gaiken!!!!!! Big Grin

The gfx are fun too!!!!!!! Tongue
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#88
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http://www.asphodelgames.com/community/ ... ?f=21&t=81
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#89
GIAKEN Wrote:Thanks to PuniKa! Big Grin

I can see where Konsty got his idea. xD

[Image: rawru.png]

This also doubles as a post about my GUI. Woot.

[Image: mainmenua.png]
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#90
I love the GUI you got there.
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#91
GIAKEN Wrote:I love the GUI you got there.

Is that why you have a direct fucking copy of it? ;P
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#92
Robin Wrote:
GIAKEN Wrote:I love the GUI you got there.

Is that why you have a direct fucking copy of it? ;P

Well... Imitation is the highest form of flattery, so yeah I'd assume that's why he has a 'direct fucking copy' xD
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#93
Old GUI thought I would share mine.
[Image: gui%20copy.png]
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#94
That gui looks totally like rorys old gui :/
Btw, nice tiles
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#95
You nearly can't do anything that doesn't exist somewhere.
Most of the GUIs have basic aligned stuff/boxes.
Nothing special at all. So where what is doesn't meant to be a copy of something.
In the end it's the gfx and how you use effects what decides if a GUI is good looking or not. (that's only for basic aligned guis, like SD,WN,AS etc.)

=)
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#96
How the fuck is my GUI like yours, Robin? You're just being an idiot.

Also, your GUIs are nearly replicas of Rory's...except you put a map in the background that's a bit transparent.

Also, you guys like this one Lizzy modified or the original?

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#97
[quote="Punika"]You nearly can't do anything that doesn't exist somewhere.
Most of the GUIs have basic aligned stuff/boxes.
Nothing special at all. So where what is doesn't meant to be a copy of something.
In the end it's the gfx and how you use effects what decides if a GUI is good looking or not. (that's only for basic aligned guis, like SD,WN,AS etc.)

=)
Reply
#98
that flower looks gay
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#99
GIAKEN Wrote:How the fuck is my GUI like yours, Robin? You're just being an idiot.

Also, your GUIs are nearly replicas of Rory's...except you put a map in the background that's a bit transparent.

Also, you guys like this one Lizzy modified or the original?

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The borders are exact.
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Minus the texture and colors nearly all borders are the same.
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