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FADE Online: Sword of the Seeker
#1
[Image: 0010.png]

[Image: 0011(3).png]

[Image: 0008.png]

[Image: 0008(2).png]

Finally going to do a project, although simple, with Vans' awesome GUI that he made me months ago. Big Grin

Also, Paradox has released the demo for the offline version of FADE. You can get it at: viewtopic.php?f=21&t=6246

Added a screenshot of how you add npcs to the map now. Can have up to 255 per map. Big Grin
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#2
DX8 or did you edit the tileset to not have alpha channels?
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#3
Robin Wrote:DX8 or did you edit the tileset to not have alpha channels?

I don't like DX8. Tongue I edited the tileset.
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#4
vx without alpha channel looks horrible :/
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#5
looking great =)
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#6
Vans Wrote:vx without alpha channel looks horrible :/

I see no difference. I need to clean the edges of the trees a bit more but that's nothing.
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#7
[Image: 51937325.png]

If you cant see the difference maybe you should get somebody with an eye for graphics xD.
No offence!

GUI looks cool.
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#8
Mithlomion Wrote:[Image: 51937325.png]

If you cant see the difference maybe you should get somebody with an eye for graphics xD.
No offence!

GUI looks cool.

I'm not a fan of the shadows and like I said, the edges of the trees need cleaned up a bit more. Wink

And no offense was taken.

Added a screenshot of how you add npcs to the map now. Can have up to 255 per map. Big Grin
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#9
[Image: 0012.png]

Finished the grade system for equipment. What this is, is you must be in a certain level range to use the item. So you can use No Grade at any level and you can use D Grade at any level above 19 and so on. There's No Grade, then D-A Grade.

Level cap is 99 for each job, so in total, you can get your character to about.. Say, level 2000. Lol.
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#10
O.O;

That's a lot of levels. Gonna be a bitch fleshing out each level range for players.

Looking good so far mate. Get a test server up for us to whore out on
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#11
[quote="Robin"]O.O;

That's a lot of levels. Gonna be a bitch fleshing out each level range for players.

Looking good so far mate. Get a test server up for us to whore out on
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#12
Show something new and interesting.. take notes from what Robin does. What he shows is quite unusual from the things people post up about their games but yours show the usual. Bleh.
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#13
Doug Wrote:Show something new and interesting.. take notes from what Robin does. What he shows is quite unusual from the things people post up about their games but yours show the usual. Bleh.

wat
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#14
Doug Wrote:Show something new and interesting.. take notes from what Robin does. What he shows is quite unusual from the things people post up about their games but yours show the usual. Bleh.

Uh? I don't see any games with the shit I have. I can't exactly show my job system, first off. The grade system is unique. If you think Robin is so awesome, that's cool, but nobody here gives a fuck if you're sucking his dick you fucking brown noser.
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#15
Matt Wrote:
Doug Wrote:Show something new and interesting.. take notes from what Robin does. What he shows is quite unusual from the things people post up about their games but yours show the usual. Bleh.

Uh? I don't see any games with the shit I have. I can't exactly show my job system, first off. The grade system is unique. If you think Robin is so awesome, that's cool, but nobody here gives a fuck if you're sucking his dick you fucking brown noser.

I fucking care if he's sucking my dick. Who is he?
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#16
Robin Wrote:
Matt Wrote:
Doug Wrote:Show something new and interesting.. take notes from what Robin does. What he shows is quite unusual from the things people post up about their games but yours show the usual. Bleh.

Uh? I don't see any games with the shit I have. I can't exactly show my job system, first off. The grade system is unique. If you think Robin is so awesome, that's cool, but nobody here gives a fuck if you're sucking his dick you fucking brown noser.

I fucking care if he's sucking my dick. Who is he?

Some idiot that flame baits me every chance he gets. Big Grin
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#17
Robin is cool.. but he hasnt done anything new in a while xD. Things he did with WN is pretty much same thing he did with WW Tongue.
I havent seen anybody do the level system crap thingy Matt recently done..
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#18
Mithlomion Wrote:Robin is cool.. but he hasnt done anything new in a while xD. Things he did with WN is pretty much same thing he did with WW Tongue.
I havent seen anybody do the level system crap thingy Matt recently done..

I also have a job system, like in FF5 where you can change your class at will and each class has it's own level and stats. Big Grin

But you know, no way that's unique for MS or online gaming in general.
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#19
If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue
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#20
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.
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#21
Matt Wrote:
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.
indeed
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#22
Punika Wrote:
Matt Wrote:
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.
indeed

Quite so, chap.
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#23
Matt Wrote:
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.

And doing it successfully is different as well. :3 People have tried to fly throughout recorded time, but it didn't actually happen until 1783. (Hot air balloons.)
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#24
Kousaten Wrote:
Matt Wrote:
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.

And doing it successfully is different as well. :3 People have tried to fly throughout recorded time, but it didn't actually happen until 1783. (Hot air balloons.)

Having an idea and following it through seems like a prime example of success. I don't understand your post really. It's like some sort of metaphor, but it doesn't really contribute to the discussion. Kinda sounds like stoned rambling actually. Keep up the good work.
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#25
Kousaten Wrote:
Matt Wrote:
Kousaten Wrote:If you have an idea, chances are pretty high that someone else has had it as well at least once before. Tongue

An idea is different than actually doing it.

And doing it successfully is different as well. :3 People have tried to fly throughout recorded time, but it didn't actually happen until 1783. (Hot air balloons.)

Are you saying what I've done with my game, I haven't done successfully? If so, you're an idiot. If not, your argument is irrelevant to my thread.
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