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3 of us take on the new level 25 boss, Vaxlaxxa!
It's a fairly boring kill, compared. It was created to force a mixed party, but without any special attacks it's fairly dull at the moment.
Next patch I'll add some more interesting developments to it.
It was a 10 minute kill, originally. I sped it up to 2x speed in the video.
http://www.youtube.com/watch?v=M-fM3KtoWBM
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Ralph Fridge? I approve.
At first when that song started playing, I thought my Trance Anthems album was on. xD, took me a minute to realize that it was the video.
Pretty sweet video though.
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Nean Wrote:Ralph Fridge? I approve.
At first when that song started playing, I thought my Trance Anthems album was on. xD, took me a minute to realize that it was the video.
Pretty sweet video though.
Lol, I needed a trance-y song because of the speed of the video. Went through my 'Top 101 Trance & Dance Tracks!' album and just picked one.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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New record amount of people online!
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Was fun. I earned 1.2k in a few hours. I'm proud of myself.
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Website link: http://www.area301.org/silverdale/
Download link: http://www.area301.org/silverdale/silverdale_1_4_3.rar
Patch information:
Seamless login system.
New messagebox GUI.
New Guild accept/decline.
New Party accept/decline.
Undroppable items now destroyable.
New BoP item GUI.
Off-screen rendering fix.
Party exp & sp fix.
Core system changes for future tradeskill updates.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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Alchemy is added in! No need to patch, it's all in the latest release.
Go to the Trade Exchange in Eastern Lupin. Where the Café used to be, there's now a shop which sells recipes for alchemic creations!
I buy some recipes from this strange new shop!
I gather some ingredients.
The recipes!
I create some new potions and get better at alchemy.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Hope the new experience methods are working good  And that Alchemy system looks pretty awesome, good job bro
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JokeofWeek Wrote:Hope the new experience methods are working good And that Alchemy system looks pretty awesome, good job bro 
Yeah, thanks for that system.
Works amazingly. (y)
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Robin Wrote:JokeofWeek Wrote:Hope the new experience methods are working good And that Alchemy system looks pretty awesome, good job bro 
Yeah, thanks for that system.
Works amazingly. (y)
Np  It's a very well designed system, I'd consider using it for one of my own games if I ever made one if you guys didn't mind xD
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Forums are back up. The new site should be up soon as well (y)
http://www.orpgcreation.com/forums/
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Just wanted to say that you're doin' a great job with Silverdale. Good to see the game finally up and with plenty of content.
Matt there is hardly any new content  . Other than the new featuers robin and DFA coded.
anyway..
Quote:![[Image: GUI.png]](http://www.orpgcreation.com/previews/GUI.png)
What do you guys think?
Any suggestions?
grimsk8ter11
Unregistered
oh god, that is beautiful.
Me
+
=
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Matt Wrote:What you're sayin' is, you're so hyped up about that, you're ready to catch a mouth full of jizz? It's good, but it's not THAT good Harold. 
We all know he enjoys doing it anyway. He's just looking for excuses
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
I liked the old gui better. This one has to much free space, the background looks particularly repetitive. Its not bad tough
Vans Wrote:I liked the old gui better. This one has to much free space, the background looks particularly repetitive. Its not bad tough 
Isn't the background just a solid color..? O.o
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Vans Wrote:I liked the old gui better. This one has to much free space, the background looks particularly repetitive. Its not bad tough 
That's the price we pay for functionality.
The old GUI needed a load of different to work properly. This new one, I can link the drag + drop features of the inventory and skillbook with a hotbar and the game screen itself.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Robin I must say this game looks absolutely amazing. Ive been looking through the screenshots/videos and I love it. Its got that oldschool feeling. Keep up the good work.
Why Robin?
Mith is the mastermind behind SD Robin is just helping him out.
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