Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
my tiny colony
#26
ok ill see what i can do.
Reply
#27
[ATTACHMENT NOT FOUND]
Reply
#28
ok how bout these. although i think i might have to make end pieces. like with a tower or something.

[Image: wallalllh8.png]
Reply
#29
Yeah that looks awesome. I was actually going to same the same thing about the end pieces with towers.

List of Tiles/Sprites Needed:

Wood Fort
Stone Fort
X/Y Walls
Docks
Army Sprite
Reply
#30
ok heres the end pieces
[Image: wallendsry8.png]

well i think all i have left on the list is the dock and army sprite. cuz the wooden fort and the stone forts are done unless you want me to redo them. and walls are done as of now, unless you want me to redo those to.
Reply
#31
ok heres a dock. it doesnt look like much but it should look better once you put it on the map.
[Image: dockha5.png]

and could you give me a lil description of what you want the army sprite to look like
Reply
#32
You guys ever heard of Windows Messenger? Hehe.. The tiles look pretty good in my opinion Smile.
Reply
#33
Yeah that is true. I will use the towers as forts. Also I will post a screen shot in a sec with the new tiles.

[ATTACHMENT NOT FOUND]

If you have time, could make a corner tile for the walls? Maybe have a tower in the corner so you can create a square.

I love how they look. I am going to use all of these tiles.


Note: The ground tiles are just some I found off the net. So they may conflict with some of our style. But it's fine for now with testings. I'll code something for when players place walls so they auto-connect and fit right, so they won't have to decide where to build them. The docks look good. When I have custom ground tiles, they fit more in the water than on half land and half water.
Reply
#34
ok ill see what i can do about the corners. and maybe about ground tiles too.
Reply
#35
The water tiles don't fit imo
Reply
#36
ya im goin to make new tiles for him.
Reply
#37
[ATTACHMENT NOT FOUND]
Just a test map with new plains tile and constructs.
Reply
#38
That looks a lot better Big Grin Now you should do some trees and mountains and such...make it all custom Big Grin
Reply
#39
im working on it as we speak
Reply
#40
Yeah Pbcrazy is doing a great job. I didn't expect to be able to go into testing with custom work, but we can now. His tiles give a more strategy feel rather than rpg and that is what I wanted to aim for.
Reply
#41
ok heres some more. i dont know about the hills one(that one was tricky and ill keep working on it to see if i can come up with a better one) but the rest look good(i would put them up here if they didnt Big Grin)

Desert
[Image: desertdw0.png]

Swamp
[Image: swampiu2.png]

Hills
[Image: hillshr9.png]
Reply
#42
May I just suggest darker edging on the walls etc so they stand out more?
Reply
#43
I'll post a screen shot with the new tiles in a bit. I agree with Fox with part of the walls. Cause on the wall towers going vertical they seem to need a bit of a dark outline.

Tested

[ATTACHMENT NOT FOUND]

[ATTACHMENT NOT FOUND]
Corner walls and slightly more outlined features.
Reply
#44
ya im working on it i had only just gotten the basic tiles done before i had to go to bed last night.
Reply
#45
Those swamp tiles look kind of weird.
Reply
#46
well thier blured by whatever hes using(if your talking about the screen shots). if not tell me why they look wierd.
Reply
#47
Well because they look kind of repetitive? Not sure...

Anyways, are you going to do any sprites? Big Grin
Reply
#48
Yeah Pbcrazy and I discussed it already. We are going to have a few water/swamp tiles shown on the screen shot. But the majority of it won't look as shown right now.
Reply
#49
yup already taken care of just waiting to get them to shaded
Reply
#50
[ATTACHMENT NOT FOUND]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)