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On event module/sub ?
#3
Well, for example a problem i have had in the past is totally live stats and a working live experience bar, the experience bar is easy to make live by just flooding the client with experience update packets but thats such a shite way of doing it, if there was a sub/mod like this when you killed a monster, server side where it achnowledges that you just hit a killing blow you call this sub which sends a packet to the client to update all the stats, the exp, tnl bar whatever~
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