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Winds Whisper Release!
LARGE UPDATE - NEED TO DOWNLOAD A FRESH COPY

Quote:A pretty large update has come about, which will need you to re-download the game.

You can download the new client here:
http://www.windswhisper.com/downloads/client_0.6.rar

Here's the main changes:
  • Fixed a bug in the Auto Updater which forced certain files to be re-downloaded.
  • Re-programmed a large part of the engine, including the sound system. The client no longer requires Dx8.
  • Optimised and replaced many functions and subroutines. Also re-organised the code structure.
  • Re-compiled the sprite set from scratch, and there is now a matching face set which will be used in later features.
  • The IsConstAnimated function now loads the npc numbers from const.ini, rather than a hardcoded enum.
  • Few small GUI fixes. The menu GUI is still mostly from the old GUI however, whilst I still work on the new one.
  • The chat system now works fully. No more blank names.
  • Position Modification. It no longer kicks you for this.
  • Re-programmed the Server loop.
  • Added map caching, which should make map transitions a lot faster.

The following bugs are known and are being worked on:
  • Class not displayed properly in the GUI
  • Spellbooks are still not working properly, and because of this aren't accessible in game.
  • Map transitions are fairly temperamental. Your first transition after logging in, dying or warping will be bugged. If you have bad lag, then the map transition will show the wrong map. I'm still looking into this.

Thanks,
Robin
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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