04-02-2007, 04:55 PM
' Player is dead
If Map(GetPlayerMap(Victim)).Moral = MAP_MORAL_ARENA Then
Call GlobalMsg(GetPlayerName(Victim) & " was killed by " & GetPlayerName(Victim) & "." & (GetPlayerName(Victim) & " lost no EXP."), BrightRed)
Else
Call GlobalMsg(GetPlayerName(Victim) & " has been killed by " & GetPlayerName(Victim), BrightRed)
End If
If Map(GetPlayerMap(Victim)).Moral = MAP_MORAL_ARENA Then
Call GlobalMsg(GetPlayerName(Victim) & " was killed by " & GetPlayerName(Victim) & "." & (GetPlayerName(Victim) & " lost no EXP."), BrightRed)
Else
Call GlobalMsg(GetPlayerName(Victim) & " has been killed by " & GetPlayerName(Victim), BrightRed)
End If