12-01-2007, 09:13 PM
Yeah i was gunna say more "mine" than cave. You could try making the tiles brighter and using alpha blending to darken everything, that way the sprite will match the contrast of the tiles.
Also, considering the size of the sprite in comparison to the height of the dungeon walls, you may see that it looks better to have higher walls.
Tip: Dungeons, mines etc were usually man-made where as caves are naturaly constructed, usualy by water erosion inside the cave (Probably all I remember from Geography lessons).
Also, considering the size of the sprite in comparison to the height of the dungeon walls, you may see that it looks better to have higher walls.
Tip: Dungeons, mines etc were usually man-made where as caves are naturaly constructed, usualy by water erosion inside the cave (Probably all I remember from Geography lessons).