09-01-2007, 12:04 PM
Jobs Wrote:Well...a lot of the errors on Elysium are quick fixes by just using On Error Resume Next. Sloppy way to fix it, I know, but it works, doesn't cause any errors with anything (at least it hasn't with me) and gets rid of the runtime errors
Actually, this is exactly why finding errors in Elysium is so hard sometimes. When I was working on Bradyok's game, removing every On Error Resume Next and adding Option Explicit made finding errors so much easier. Without those two, you will still get errors, they just will pop up at random times and cause more damage. Just fix the damn thing. :wink:
Tayuke Wrote:and a few other engines, like vbORPGE....
Well... at least you got all the right letters in there (plus an extra one). :wink: