09-01-2007, 01:20 AM
Right now, you have an "attribute" that is saved as Type (a byte), check your "Type TileRec", you'll see... Type as Byte. If you want multiple attributes, my suggestion would be to make a Type2 as Byte, or Even Type2 and 3 depending on how many you want to do. Then, just set the editor up, so it can check for multiple "Types", ratehr than just one. It's quite simple actually.