06-06-2006, 07:21 PM
William Wrote:But still would it run faster?
Code:If (Player(Index).YOffset < PIC_Y / 1) Then
Anim = 1
ElseIf (Player(Index).YOffset < PIC_Y / 2) Then
Anim = 2
ElseIf (Player(Index).YOffset < PIC_Y / 8) Then
Anim = 0
End If
Not very noticably, but probably. It definately wouldn't be slower

and like I said, switch them, so the smallest is at the top, and so on(pic_y/8)