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64x64 Npcs
#5
ok? the only time i said I was in the begining and this part
Now, here is the weird part. For some reason while doing this the sprites when off the surface area. While on the max X they wouldnt blit. Sooo i could have; made the sprites into smaller surfaces such as nptopleft, npctopright etc or just increase the surface.
sooooo comment this out
Code:
' .lWidth = (MAX_MAPX + 1) * PIC_X
' .lHeight = (MAX_MAPY + 1) * PIC_Y

and put this in its spot
Code:
.lWidth = (MAX_MAPX + 1) * PIC_X + 32
.lHeight = (MAX_MAPY + 1) * PIC_Y + 32


and that part i made up on my own so i dont know what your so worked up about
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