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Advice on starting quickly
#4
If you are looking for a well put together engine, do not use mirage.

Simple as.

It uses timers server side, the gameplay is static, the features are dated and the engine in general leaves a lot to be desired.

I'm not saying it's bad, I'm just saying that if you are actually looking to make a game with more than 10 players online, which include people who can actually code/hack, then this is not the engine for you.

Your best option is to program an engine from scratch, with one purpose in mind, rather than take a cliqué engine which has so many features applied, and done so in a way which makes them hard to remove.

Mirage is best for people who want to create a standard western slash-and-hack ORPG (yes, ORPG, not MMORPG) which they can mess around with their friends.

Everything is blted, if you want to expand on anything you are restricted by the graphics engine.

The packets are buggy and practically open-source and anything you produce from it will be same as every other game here, but with a slightly different feel/genre.

-Kite
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