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Harvest Moon Speed Programming
#6
Just finished up the GUI. I was lazy and used Rian's label forecolour idea. Tongue

Completed features:

Running animation & walking animation sprites.
Map instancing.
Farm attribute.
Removal of all stats, vitals and combat related things.

[Image: 1-11.png]

[Image: 2-11.png]

[Image: 3-8.png]
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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