26-11-2006, 06:56 AM
People were actually doing this (namely Chase) with the vbGORE engine. :wink:
It is going to require some sort of lighting to have any decent speed. TXC by Aaron (http://www.baronsoft.com) did something like this in DirectDraw I believe. If you want to do it this way, it'd be best to store a buffer for each user what their sprite is so you don't have to recalculate the coloring every time.
It is going to require some sort of lighting to have any decent speed. TXC by Aaron (http://www.baronsoft.com) did something like this in DirectDraw I believe. If you want to do it this way, it'd be best to store a buffer for each user what their sprite is so you don't have to recalculate the coloring every time.