09-11-2006, 02:35 PM
How about instead of Tile Width and Tile Height, you just make a "size", as byte...
then you just have like
Size 1 = 32x32
Size 2 = 32x64
Size 3 = 64x64
etc.
it might get a bit confusing later... but it would save a byte per tile, which is always nice :wink:
then you just have like
Size 1 = 32x32
Size 2 = 32x64
Size 3 = 64x64
etc.
it might get a bit confusing later... but it would save a byte per tile, which is always nice :wink: