Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
something about the sign tut
#1
look in handlekeypress (i think...) and it should have like if map.tile(x,y).type = tile_type_sign then
blah blah blah (basically where it displays the strings (1,2,3) when you hit enter, before that just do a

if MyText = vbnullstring then
sign code goes in here

end if
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)