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Map Editor - Byte Arrays :-(
#1
Alright, again with the stupid byte array problems. when i send a map to the server, it doesn't save. i did an

aLen(Getplayermap(myindex))

on both (with the index change on the server), and the client outputs

64

while the server outputs

60

i believe that is the problem, but i don't know what could be causing it... all of the recs match up. :evil:

anyone have any ideas?
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