30-10-2006, 03:10 PM
So, what does, 'the game registers yuo as moving' mean?
Moving = True? Or whatever value it is?
Or does the x and y values of the players location actually change?
The first, and most likely one, would be caused by a packet not sending or recieving correctly. Where as the second one doesn't make as much sense, but would have directx stop moving.
Make sure all of the movement related byte array packets match up.
Moving = True? Or whatever value it is?
Or does the x and y values of the players location actually change?
The first, and most likely one, would be caused by a packet not sending or recieving correctly. Where as the second one doesn't make as much sense, but would have directx stop moving.
Make sure all of the movement related byte array packets match up.