20-10-2006, 12:23 PM
Ok I am writting a 96*96 player sprite code, and I can get it to work with the acception of I can't get it to blt the second class correctly. and by that I mean when you create the character, it loads 1/3 of the actual sprite you want it to, and 1/2 of the other class, any idea how to fix this? if need be I'll post the code.
Thank you in advance,
- Korrey D.
Thank you in advance,
- Korrey D.